tag:blogger.com,1999:blog-7961660238450693245.post2418796990010807830..comments2024-02-13T03:59:13.635+00:00Comments on Eat Electric Death: Team Fortress 2 (TF2) tips and tweaks [Slim]Slimhttp://www.blogger.com/profile/02020308502156946280noreply@blogger.comBlogger26125tag:blogger.com,1999:blog-7961660238450693245.post-37395019707321334442008-11-15T17:04:00.000+00:002008-11-15T17:04:00.000+00:00i play as a pyro a lot, and ive learnt a few thing...<br>i play as a pyro a lot, and ive learnt a few things from it, so here are my tips<br><br>when chasing people with the flamethrower, try to get beside them and get them whilst side strafing. the reason for this is that when you run forwards, u run into your flame, reducing its range, if you get what i mean, so by running side on you can hit them more contasntly, killing them quicker. the same Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7961660238450693245.post-54035030850957526062008-06-19T06:05:00.000+01:002008-06-19T06:05:00.000+01:00As a scout when people are retreating use your pis...<br>As a scout when people are retreating use your pistol to finish them off. Also avoid enemies sometimes. Just cause you have a scattergun doesn't mean you should always use it. Running for the objective while avoiding combat is sometimes better than combat.<br>Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7961660238450693245.post-67543847502540404062008-04-05T02:41:00.000+01:002008-04-05T02:41:00.000+01:00If there is > 1 engineer, build one sg to secur...<br>If there is > 1 engineer, build one sg to secure a position, then have both go up and build a more aggressive / offensive sgun. By having both engies hit a building building, it will finish building much faster. Also there will be an engie already there with full metal for the upgrade to level 2.<br>Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7961660238450693245.post-58576223382674784572007-11-22T11:11:00.000+00:002007-11-22T11:11:00.000+00:00An engineer about to build can press right mousebu...<br>An engineer about to build can press right mousebutton to rotate his blueprints.<br><br>Medics who have already gone uber can switch weapon and the uber stays available on the healgun when you switch back to it. The uber won't tick down if that weapon isn't in use.<br>Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7961660238450693245.post-68647243791061335562007-11-17T20:21:00.000+00:002007-11-17T20:21:00.000+00:00If you catch on fire jump in the water (if it's ne...<br>If you catch on fire jump in the water (if it's near)<br><br>Pyro is bad under water due to the fact your torch will not work.<br><br>Also note that the scout class counts as 2x when capping a point.<br><br>When playing a pyro I tend to set everyone on fire, this will spread some panic in people.<br>Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7961660238450693245.post-62117222912874015322007-11-15T15:05:00.000+00:002007-11-15T15:05:00.000+00:00as a spy dont bother if anyones spy testing you th...<br>as a spy dont bother if anyones spy testing you they might leave you, justr act as u would if a friend fired at you :)<br><br>I use cloak to get past the front line and uncloak safe and just go knife-cloak and repeat.<br><br>and if your running from the front line while disguised into enemy base run backwards and it will look less suspicious.<br>Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7961660238450693245.post-2051533335239770232007-10-29T22:34:00.000+00:002007-10-29T22:34:00.000+00:00Thanks a lot for the replies! I think another prob...<br>Thanks a lot for the replies! I think another problem is that when I play a Spy I'm very aware that I'm not on their team, so when an enemy comes I might stop or act suspicious reflexivly. In short, I think I worry too much.<br>Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7961660238450693245.post-65593297752315781012007-10-29T13:17:00.000+00:002007-10-29T13:17:00.000+00:00"Sap over knife?" Purely dependant on the situatio...<br>"Sap over knife?" Purely dependant on the situation. If you have some sentries in choke points, you might want to concentrate on taking those down rather than stabbing someone. Also, stabbing someone and trying to cloak or hide before the sentry takes you down is a bit of a losing battle. If there are a lot of engies running about in a cluster of sentries, you can often disguise as an engi Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7961660238450693245.post-6071245501619991022007-10-29T12:42:00.000+00:002007-10-29T12:42:00.000+00:00"If paired with the heavy, you're in a better posi...<br>"If paired with the heavy, you're in a better position to check behind you than he is."<br><br>You know, this is so fundamental its almost embarrassing, and I praise the Risen Christ that we seem to have medics on Snatch (snatch.electricdeath.com:27015) that <em>get this</em>.<br><br>One of the most wanted items from my point of view, as an almost exclusively heavy* player is a chime, popup Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7961660238450693245.post-53333830045440445722007-10-28T10:51:00.000+00:002007-10-28T10:51:00.000+00:00Hi there everyone. Only been playing on your serve...<br>Hi there everyone. Only been playing on your server for a while but I'm really enjoying it! It definately helps new players (That would also be me) when there is actual voice chat on the teams. So nice to meet you all, and all that jazz.<br><br>As for tips, I mostly play the Medic. A lot of these tricks are probably just common sense but it's also a good chance to see where I need correctingAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-7961660238450693245.post-74633227537040350632007-10-22T13:28:00.000+01:002007-10-22T13:28:00.000+01:00Not exactly no. You sort of warp a bit when you ru...<br>Not exactly no. You sort of warp a bit when you run through a team mate. The game basically tries to push you away from occupying the same space as any friendly entity. You probably most often noticed it on dispencers.<br><br>If you run at a player and run through them, if they're friendly it wont be a problem. If it's an enemy you'll bounce off. Also that warp thing on friendlies is really Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7961660238450693245.post-63696114773349819912007-10-18T22:34:00.000+01:002007-10-18T22:34:00.000+01:00You do get bumped by teammates aswell, mate...<br>You do get bumped by teammates aswell, mate...<br>Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7961660238450693245.post-11145761777488867172007-10-18T21:40:00.000+01:002007-10-18T21:40:00.000+01:00If you run into a teammate, rather then through, h...<br>If you run <strong>into</strong> a teammate, rather then <em>through,</em> he's a Spy!<br>Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7961660238450693245.post-28175275038505921062007-10-18T21:38:00.000+01:002007-10-18T21:38:00.000+01:00If you run [b]into[/b] a teammate, rather then [b]...<br>If you run [b]into[/b] a teammate, rather then [b]through[/b], he's a Spy!<br>Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7961660238450693245.post-54330428075530283132007-10-16T18:28:00.000+01:002007-10-16T18:28:00.000+01:00Decals are bugged, so the interface doesn't work. ...Decals are bugged, so the interface doesn't work. Here's how to sort Decals in Team Fortress 2 (TF2) - shit I'm a google whore! Download vtf edt (http://nemesis.thewavelength.net/index.php?p=41) Import yer jpg and save it in \Steam\steamapps\(your username)\team fortress 2\tf\materials\VGUI\logos - if this directory doesn't exist, just create it. Copy the vtf file from the directory Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7961660238450693245.post-25499516168801735472007-09-26T14:50:00.000+01:002007-09-26T14:50:00.000+01:00I'll also add to that the idea of rallying. If you...<br>I'll also add to that the idea of rallying. If you've been vanquished and people are respawning. It's often better rather than keep trying to push up to the next capture point to regroup at your defendable one - where you've hopefully got a dispenser and a turret. Wait for your respawn reinforments to arrive and THEN push on.<br><br>Trust me, the other team wont have done it so you'll run Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7961660238450693245.post-48874477898888499562007-09-26T14:44:00.000+01:002007-09-26T14:44:00.000+01:00The key problem with teleports that many part-time...<br>The key problem with teleports that many part-time engineers don't understand is that on a capture and hold type map, the spawn points move up. So that means the teleporter entrance and exits need moving too. On these type of maps, I'd still put this stuff up last really because it's not far to run. It's better to consolidate a position with a dispenser and a turret.<br><br>I'd say a few key Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7961660238450693245.post-76200313787910130392007-09-24T16:16:00.000+01:002007-09-24T16:16:00.000+01:00On team makeup:Now that we're filling up the s...On team makeup:Now that we're filling up the server with players like URD3d_67 and his pals it's worthwhile to note that two heavies are pretty useful, and that also means at least two medics, so make sure those roles are filled.An Engy or two's next and pad the rest with what you fancy, & feel free to castgate people who insist on playing sniper where the map isn't suited.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7961660238450693245.post-5974818286304197372007-09-22T18:38:00.000+01:002007-09-22T18:38:00.000+01:00One vastly underused engineering tech is the telep...<br>One vastly underused engineering tech is the teleporter. This is of course directly tied into the lack of inter-team communication but on some maps is a definite match winner - especially those where there are 5 points to capture. So come on engies! telep0rtarage!<br>Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7961660238450693245.post-36546590710776982782007-09-21T16:58:00.000+01:002007-09-21T16:58:00.000+01:00Just make sure the heavy has ammo before using the...<br>Just make sure the heavy has ammo before using the charge. Too often does it happen, that a medic pops the charge and I have 10 shots left. Then you have to wait ages for the chaingun to stop spinning and change to the shotty aaand by that time you've used close to 50% of the charge and accomplished fuck all.<br>Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7961660238450693245.post-56926697751628512812007-09-21T14:20:00.000+01:002007-09-21T14:20:00.000+01:00Maps where you are on an offensive, canbenefit fro...<br>Maps where you are on an offensive, canbenefit from TWO medics and a heavy/demoman.<br><br>Protect the heavy/demoman til ubercharged then, use the medics tactically on the heavy with two ubercharges in succession to get a longer period of time to blast out the defence and any turrets.<br><br>The firstmedic out of charge can then go on and then protect the demoman or a soldier to push back theAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-7961660238450693245.post-75203793064570412022007-09-21T14:15:00.000+01:002007-09-21T14:15:00.000+01:00Sage advice<br><br><a href="http://www.penny-arcade.com/comic/2007/09/21">Sage advice</a><br><br>Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7961660238450693245.post-83568390994384571702007-09-20T14:25:00.000+01:002007-09-20T14:25:00.000+01:00There's no recoil in the weapons - don't slip into...<br><br>There's no recoil in the weapons - don't slip into CS habits. Check out those handguns closely, they're better for many situations when your Scout/Engy shotty is useless.<br><br>A spy in disguise cannot cap. Change to switchblade or revolver and press attack once, and your disguise will be removed; then you can cap.<br><br>Engineers need to think about getting teleporters in place on the Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7961660238450693245.post-33014162973621481402007-09-20T10:48:00.000+01:002007-09-20T10:48:00.000+01:00Medic - You heal folks beyond their max health, so...<br><br><br><br><br><br>Medic - You heal folks beyond their max health, so don't just stick to that heavy. Particularly in the round start, heal everyone so they get more health for that initial rush.<br><br>General - Use sound! This game uses sound an awful lot, it helps you hear if there's a turret around the corner, or if a heavy is spinning up his weapon, if there's a spy stepping around, or Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7961660238450693245.post-55674797259493221722007-09-20T10:32:00.000+01:002007-09-20T10:32:00.000+01:00The confirming weapon switches is a Half-Life engi...<br><br>The confirming weapon switches is a Half-Life engine thing that's been around for years. Options, keyboard, advanced. Tick the Fast Weapon Switch box and the developer console one too while you're at it, being as it's handy and all. Also getting the voice stuff working, Source uses the default windows recording device. So go into Windows and make sure that this is your microphone and not Anonymousnoreply@blogger.com