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Tuesday 20 April 2004

Battlefield Vietnam: see you in Hanoi! [brit]


I bought BF:V on Saturday morning, having been somewhat put off by the reports I heard from my fellow EED regarding this latest 'Battlefield' title from EA. Various stories about how you get shot from miles away without seeing what's happening, and the ongoing love affair with Desert Combat meant it wasn't in the 'must have' bracket.
However, Desert Combat seems to have died, so I grabbed a copy and fired it up; put simply, this game rocks.
The first thing you'll notice is the audio; it's absolutely amazing. From the moment the intro kicks off, you know they've actually bothered to do a good job with the sound, and the sound tracks. This is Vietnam Rock And Roll baby.
The gameplay is the same pretty much as previous Battlefield titles, and as you'd expect the weapons, levels, vehicles, etc are all different; but it's much more than a simple reskinning of Battlefield 1942 - it feels different, it plays different, and seems to me at least to have got the balance between gameplay and realism smack on.
So, here's some screenies for ya - the attention to detail and the engine tweak to provide the foliage and fauna is amazingly good; unlike '42, hills and grass and trees actually look like the same.

You can use the fauna for excellent cover, and the draw distance is superb.

Touches like this are so cool; as the downwash from the helo hits the ground, billowing clouds of dust and debris are kicked up into a mini duststorm that's powerful enough to push things like jeeps out of the way.

The level of detail even goes to the cockpits. Those control sticks actually move, they're not just some lame texture attempt.

10 comments:

  1. Oh, a quick tip; a lot of people moan about the Yanks having the Huey gunship and the Phantom; fact is, they also have a lot of Patrol Boats which are always just sitting around. These puppies have an awesome twin barrelled 20mm (I think) affair on the front, which'll bring down a helo pronto quick smart and knock a plane on it's arse as soon as look at it - just nick one, they always seem to leave the keys in :)

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  2. My housemate has been playing the new Novalogic FPS this avo its in open beta I think.... and gone are the texels of lose.Seems worth donating a few hours to, to check out.

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  3. It's shit. You can't drive anything for more than a few metres without a fucking blade of grass or bamboo shoot stoping you. That foliage you're talking about providing ace cover can be disabled, so you're probably lying out in the open on the oppositions screen without noticing it.Oh and the US forces are well overpowered too, the machine gun/rocket combo is just daft.

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  4. Yep Brit, this one's ace fun there's gonna be a few tweaks in the first patch to address some of the issues raised by Slim, apart from the driving skillz of course :)
    The flag capping mechanism is far improved on '42 & the game seems much more fun somehow than it's predecessor.
    By far the spookiest thing was listening to the BFV soundtrack all day at work then getting in the car in the evening & hearing 'Nowhere to Run To Baby...'

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  5. Martha and the Vandellas! Yes, erm, anyway...
    NOVALOGIC? In an age when my Radeon can move a bazillion triangles a second, these people are out there writing engines that fuck about with voxels? Make me a voxel-card I'll play a voxel-game.
    They always look alright, then you actually try to play them, and there's no atmosphere at all because the explosions are cheesy bitmaps and you aren't really walking on the ground, you're floating on some curvy landscape thing... catch my drift?

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  6. Erm, yes, but BF:V doesn't use Novalogic stuff; that's just Afty randomly telling us about something someone else did at some other time.
    Kinda like when your sherry powered granny becomes momentarily lucid just after the Queen's speech and recounts a story involving a boy called Sid during the war.
    Anyhow. It's not shit, it's really very good. And very much worth having a bash at.

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  7. Crikey, read my post again.
    The VOXELS ARE GONE. And its IN BETA. Right now. It's quite, quite cool from first impressions

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  8. Brits spot fucking on though, why do we care a shit what a bloke who never fucking plays games thinks of a pirated game he's barely seen his fucking mate playing one day?
    [21:23] rebot explain afty[21:23] 'afty': Kinda like when your sherry powered granny becomes momentarily lucid just after the Queen's speech and recounts a story involving a boy called Sid during the war

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  9. Minor refinement from the Ministry for Historical Accuracy;
    [21:20] rebot addfaq afty Kinda like when your sherry powered granny becomes momentarily lucid just after the Queen's speech and recounts a story involving a boy called Sid during the Spanish Civil War
    [21:21] like cos it'd have to be some raving lefty who got his bollocks shot off in Guernica....'You can use the fauna for excellent cover, and the draw distance is superb.'
    So let me get this straight eh Brit. There's small deer and perhaps fluffy charlie-rabbits one can get behind? Fuck me they *did* smoke a lot of dope in 'Nam ;)

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