Wednesday, 5 February 2003
Posted by Dave
I hate em. Lots. Even more than belly button fluff.
Yes they are big & impressive but beating them is just a case of wearing down their 500% heath or whatever. And they ALWAYS, ALWAYS have a weakness in the AI which makes this pointless anyhow. You can always spot a pattern or vunerability or trick them into getting stuck on scenery while you pop away from the comfort of your camping spot behind a crate or wherever.
They are boring, they do not work as a gameplay element, they went out of style when galaxians came out.
Unreal 2 has them. DE put them in. Bad Boys DE, Bad Boys. No boss monsters next time, eh? Try an engrossing plot instead.